The basics of Unreal

As stated in the introduction to this blog series, I’m not very well-versed in the Unreal engine. Given that it’s one of if not the biggest engines available. The first thing I did to improve my skills within the Unreal engine was to ensure I knew how to effectively navigate the engine. Making sure I could effectively use the content browser and project settings tab. In doing so it made it so that I could ensure I could what I needed where I needed it and where I would find settings I would need when working on the project.

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The beginning, FMP blog

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Getting a location