Iskandar The Spear of Truth is a top-down action adventure game heavily inspired by the Legend of Zelda series, where the player is tasked with setting out on a quest to rescue their kidnaped mother and uncover the truth behind her disappearance
-Project Name- Iskandar The Spear of Truth
-Role- Lead Game Designer
-Date- 2021
With Iskandar I was the lead designer and the only designer, this led to me taking on the large responsibility of designing the majority of the game's core design mechanics. This included both the player's mechanics and how the player will function as well as designing all the enemies within the game. I also had to ensure that these elements were balanced with one another to create a fun, balanced, and good player experience.
Click here to view the enemy documentation I wrote for the project